![]() Punch! Now everyone can do what they want! ![]() Now the wall has a hole through all of it: you'll go straight to the DEVil! He packs a mean punch, but if you manage to become invulnerable just before you reach him, he's not that hard to kill. Again, going through ghosts with your imp is the safest route. You might get a whole wall of ghosts, or of fireballs, or a mix of those and some others. Third wave: Your imp might still be around, so get behind it, avoiding all you can as you get there. Phew! Get ready to go through the hole you made in the first wall, into another hurting wall which will call for more invulnerability.Īs you go through, you'll be teleported back left again. ![]() Second wave: There's a line of ghosts at the top and another at the bottom. If you can, pick a point to break through near the top or the bottom. You'll break through and be sent back to the left of the screen. Once you reach the wall, stick to one point. So use your health potions wisely and with good timing. You're aiming for the wall, and you'll need to turn invulnerable almost as soon as you touch it. Let's move on? Further down and further in.įirst wave: Avoid the demons as much as you can, navigating away from them. Why yes, I do like using quotation marks like this for no reason, why do you ask? The two slots that remain empty in your inventory will be filled with "endgame" messages. So if you're really trying for that Horn of Plenty, make sure you have many bottles of this potion Keep in mind that the jump provided by this potion is random - you might go from Sea to Sea again, then 3 times to Desert. This is different from the Unicorn Horn, and will triple your lollipop income. While that's not particularly dangerous, as you fight three rows of COWS one of them may drop a HORN. ![]() Most of the time it will be a completely safe place that you can't reach otherwise (Sea or Desert), sometimes it will be the Peaceful forest, sometimes if will be an existing Quest with some monsters in it.īut once in a while you'll land in COW land. This will take you from wherever you are to a different Quest. Make sure to write down the unique password when you save your game so you can pick it up again later! It's absolutely the sort of unexpectedly fun and unique experience the internet could use a lot more of. Leave the game running in another tab or window and check back on it often, and experiment. You might think it's simple, but you'd be wrong. And that's it, right? Wrong! But we can't tell you what else happens, because that would spoil the wonderful, weird surprise that is Candy Box!, and a big part of the joy of aniwey's creative creation is figuring out not only what's just happened. You've got a counter that accumulates candies every second, and the option to either scarf them all down, or throw them on the ground Lonely Island style. Because how do you talk about aniwey's Candy Box without ruining it? Part webtoy, part wonder factory, it starts off and seems so simple.
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